Upd | Tomb Of Destiny Ch 1 Ch 2 V04 By Ultrababes
Given the lack of specific information, here's a basic outline that could be adapted:
You can read Tomb of Destiny Ch. 1 & 2 v04 directly on Ultrababes’ Gumroad or Itch.io page. The creator also posts WIPs and changelogs on their Patreon. Support indie comics!
The floor beneath them dropped away without warning.
Maya screamed, grappling for a hold, but they fell for only seconds before landing on a surface that cracked but didn't break—thick, reinforced glass. Beneath them lay a drop that seemed to go on forever, a pit of swirling neon mist.
They were in a massive, circular arena. Above them, the ceiling was lost in shadow. Around the perimeter, stone gargoyles sat perched on chrome plinths.
“Challenge One: Agility,” the Voice announced. “The glass remembers your fears.”
The lights flared, blinding them for a split second. When Maya’s vision cleared, she gasped. The glass floor was no longer transparent. It was now a mirror, showing not their reflections, but their worst memories.
Maya saw herself years ago, failing to save her first crew from a cave-in. Rella and Vella saw the fire that had taken their home. Jinx, now freed from the gravity wall but dropped into the arena with them, saw shadows of debts unpaid and enemies made. tomb of destiny ch 1 ch 2 v04 by ultrababes upd
"Don't look down!" Maya ordered, pulling her pistol. "It’s psychological warfare. Keep moving to the center!"
But the mirrors weren't just for show. The reflections began to peel themselves off the glass—three-dimensional duplicates made of shimmering, hard-light energy.
Maya’s doppelgänger stepped up, its face a twisted mask of guilt. It raised a weapon that mimicked Maya’s own.
"Real bullets won't hurt glass," Vella shouted, charging her suit’s gauntlets. She slammed a fist into the floor, sending a shockwave rippling outward. The reflections flickered but didn't dissipate.
"Then we shatter the projector!" Maya yelled. She dove to the side as her double fired. The shot missed her shoulder by an inch, scorching the chrome wall. "Jinx, find the source! Everything has a server!"
Jinx scrambled backward, pulling a deck of hacking tools from his belt. He furiously typed on his wrist-pad, scanning the arena. "It's not a projector! The glass itself is the power source. It’s converting our bio-signatures into energy. The more we fight our reflections, the stronger they get!"
"So we stop fighting?" Rella asked, blocking a blow from a glass version of herself. Given the lack of specific information, here's a
"We accept it!" Maya realized, holstering her weapon. She stood straight and looked her double in the eye. "I couldn't save them. I know that. It’s what drives me now."
The doppelgänger hesitated. Its weapon lowered.
"Vella! Rella! Acknowledge it!" Maya commanded.
The twins looked at their own demons. "We survived the fire," they said in unison. "It made us strong."
One by one, the glass figures flickered, their animosity draining. They didn't vanish, but they stopped attacking, standing still like mannequins.
“Acceptance detected,” the Voice intoned, sounding almost disappointed. “Proceeding to stability check. Initiating v0.4 combat protocol override.”
Suddenly, the floor rotated. The glass panel they stood on began to slide sideways, revealing a new corridor below—a hallway lined with ancient, hanging cocoons that pulsed with a wet, organic rhythm. To Be Continued in v0
"Cocoon chamber," Jinx whispered, checking his scanner. "Maya... the life signs in there? They aren't monsters. They're human. Hundreds of them."
Maya stared down into the gloom. The Tomb of Destiny wasn't just a dungeon or a test. It was a harvest.
"We’re getting them out," Maya said, her jaw set. "Rella, break the seal. We’re going loud."
"Finally," Rella grinned, revving the chain-blade attachment on her rifle.
As they descended into the darkness, a notification pinged on Jinx’s screen, unnoticed by the others: System Update: v0.4 Stability Compromised. Subject: Maya. Threat Level: Critical.
To Be Continued in v0.5...
Tomb of Destiny opens with a promise: a compact, mood-driven fantasy that mixes claustrophobic dungeon-crawling with faintly pulpy, character-forward impulses. v0.4 is clearly an early but deliberate build — polished enough to show a distinct voice and aesthetic ambitions, rough enough to feel like an experimental draft. Ultrababes favors texture over exposition: language is sensory and elliptical, plot seeds are sown through implication, and the world grows around the characters rather than from an expository center.
The v0.4 update invites readers to theorize about the tomb’s true purpose and the fate of its builders. The enhanced character motivations create a web of alliances and betrayals, setting the stage for high-drama twists. Meanwhile, the mechanized elements of the tomb—like time-sensitive puzzles—signal a shift toward gameplay-like interactivity in the narrative, a
Tomb of Destiny will appeal to readers who like atmospheric dark fantasy with puzzle elements — think fans of Neil Gaiman-lite, intimate mysterious quests, or indie tabletop-inspired fiction. The draft’s strengths lie in mood and voice; polishing clarity and stakes will broaden its appeal to readers who crave tighter plotting alongside lush prose.


