Topic: Voorlichting (Education), Puberty, Relationships & Romantic Storylines Target Audience: Ages 11–16 (Adaptable difficulty) Platform: Mobile App / Web-based Interactive Module
The feature is divided into three progressive pillars. Users must unlock content sequentially to ensure foundational knowledge exists before tackling complex relationship scenarios.
Here, voorlichting shines. It moves from plumbing to people.
Core relationship lessons for teens:
Key message: A healthy relationship makes you feel more like yourself, not less.
Instead of seeking the 1991 AVI, consider these legally available, high-quality resources:
Puberty education should not be a single "birds and bees" talk. It’s a scaffolded curriculum for ages 8–14+ that normalizes change. Key message: A healthy relationship makes you feel
Key topics include:
Effective approach: Use matter-of-fact, shame-free language. Answer questions directly. Separate facts (e.g., "Erections can happen randomly") from values (e.g., "Privacy is important, and it’s okay to feel embarrassed").
If designing an educational module or story: Instead of seeking the 1991 AVI, consider these
| Phase | Puberty Education Focus | Relationship Skill | Romantic Storyline Example | |-------|------------------------|--------------------|----------------------------| | Ages 8–10 | Body changes, privacy | Friendship boundaries | Two best friends talk about feeling weird when someone invades personal space. | | Ages 11–13 | Crushes, wet dreams, periods | Asking for consent (small things) | A character asks to share a blanket; other says no, they get another blanket. No drama. | | Ages 14–16 | STIs, contraception, pleasure | Saying "I like you" and accepting a no | A character confesses a crush; the other says "I like you as a friend." The first feels sad but stays friends. | | Ages 16+ | Reproductive health access | Negotiating sexual boundaries | A couple discusses birth control and condoms before anything happens; one says "I’d feel safer with both." They agree. |
During storylines, the user sees the protagonist’s internal monologue.