Lord Of The Rings War In The North 3 Player Lan Fix

Uninstall any existing Visual C++ Redistributables (2005, 2008, 2010) and reinstall the original versions from Microsoft.

Sometimes the 3rd player can join but gets disconnected at loading screen. This is a CPU/core issue.

A major bug appears if you try to load a mid-campaign save with 3 players. The game tries to restore inventory states for missing players and corrupts the session. lord of the rings war in the north 3 player lan fix

Fix: Always start a LAN session from a Chapter beginning (The loading screens with the map of Eriador). Never load an "Auto-save" with 3 players. If you finish a chapter and see the "Victory" screen, have everyone quit to the main menu and re-host the next chapter.


War in the North uses PhysX System Software 9.10.0513. Newer drivers break the cloth physics on Andriel’s robe, which causes a checksum mismatch in LAN. War in the North uses PhysX System Software 9


  • Hosting the Game:
  • Connecting:

  • Even with all fixes applied, if the third player joins at the wrong time, the game will crash to desktop. Follow this exact ritual:

    Why this works: War in the North loads the character models sequentially. If Player 3 joins while Player 2 is still streaming assets, the network buffer overflows. The 10-second gap ensures the host is ready. Hosting the Game:


    Before applying fixes, it is important to understand why the game fails to connect by default:


    Fix: How to get 3 players working on LAN — War in the North (PC)

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