X360ce Vibmod 3.1.4.1 -

  • Library: Utilizes the DirectX XInput 1.3 wrapper standard.
  • You can save different settings for different games. For Forza Horizon, you might want 100% rumble. For Counter-Strike, you might disable it entirely. VibMod 3.1.4.1 stores profiles as separate .ini files.

    If you want to go beyond the GUI, open the x360ce.ini file in Notepad. Look for the [ForceFeedback] section. You can manually add: x360ce vibmod 3.1.4.1

    [ForceFeedback]
    Enabled=1
    LeftMotorPeriod=500
    RightMotorPeriod=250
    LeftMotorMagnitude=10000
    RightMotorMagnitude=8500
    SwapMotors=0
    

    Also, you can edit [PAD1] to adjust dead zones: Library: Utilizes the DirectX XInput 1

    LeftDeadZone=0.15
    RightDeadZone=0.15
    

    A 0.15 dead zone eliminates stick drift without losing sensitivity. You can save different settings for different games


    Solution: The game may be sending XInput rumble commands to a different controller index. In x360ce, under Game Settings, force "Controller 1" as the only active pad. Also, disable Steam Input for the game (right-click game in Steam → Properties → Controller → Override to "Disable Steam Input").

    Solution: This is a classic VibMod issue. Reduce Damper Gain to 40% and set Center Spring Strength to 0% inside the "Per-Game Profiles" tab. Some games (e.g., Assetto Corsa) need FFB inverted—check "Invert Force Feedback" in VibMod.