The Gatekeeper Wildeer Studio • Direct

Long after Wildeer Studio moves on to other projects (such as their forays into Resident Evil and NieR: Automata animations), "The Gatekeeper" will remain their legacy piece for three reasons:

Wildeer Studio is an independent game developer with a strong reputation for 2D animation and action design. Before The Gatekeeper, the studio developed Assault Android Cactus, a critically acclaimed twin-stick shooter. Wildeer Studio is frequently cited in game development communities (such as r/gamedev) for their technical prowess in handling 2D lighting, sprite work, and "game feel." the gatekeeper wildeer studio

The Gatekeeper is not a villain in the traditional sense. He is a force of nature. Towering, grotesquely muscular, and utterly silent (barring heavy breathing and environmental sounds), he stalks Lara through tight corridors. Wildeer cleverly uses lighting to obscure the creature’s details, relying instead on shadow and silhouette to generate dread. Long after Wildeer Studio moves on to other

Common criticisms include:



Developer: Wildeer Studio Engine: Unreal Engine 4 Genre: Third-Person Shooter / Adventure Status: Released (Available on Wildeer Studio’s official channels) Developer: Wildeer Studio Engine: Unreal Engine 4 Genre:


The fortress is a character in itself. Chains, bloodstains, torture devices, and occult symbols fill the background. Wildeer uses "slow burn" pacing; minutes of runtime are devoted to Lara pushing a door open, looking over her shoulder, or the camera slowly panning to reveal the Gatekeeper standing in a doorway she just passed.