Super Mario Odyssey 0100000000010000 V130 New Here

First, a quick lesson in Switch metadata. Every game on the Nintendo Switch has a unique 16-character hexadecimal Title ID. For Super Mario Odyssey, Nintendo reserved 0100000000010000.

Why does this matter for the keyword "new"? Because most public archives and discussion forums distinguish between update files by their version hash. A "new" v130 dump implies a fresh, verified, or perhaps region-specific revision of the 1.3.0 update that differs from earlier releases of the same version number. super mario odyssey 0100000000010000 v130 new

Super Mario Odyssey: Design, Mechanics, and the Implications of the "v1.30 / 0100000000010000" Update First, a quick lesson in Switch metadata

For clarity, here are the real updates for the game: Why does this matter for the keyword "new"

| Version | Release Date | Key Features | |-----------|-----------------------|--------------| | 1.0.0 | Oct 27, 2017 | Launch version | | 1.1.0 | Oct 27, 2017 | Balloon World + Luigi’s Balloon World, Snapshots, filters, Music List | | 1.2.0 | Feb 20, 2018 | Link’s outfit (The Legend of Zelda), new Snap Filters, bug fixes | | 1.3.0 | Feb 21, 2019 | Nintendo Labo VR support (optional), minor visual adjustments |

There was no 1.3.1, no 1.4.0, and certainly no 1.3.0 “new” beyond the VR update. The game’s development ended in early 2019. So where does the “v130 new” keyword come from?