Despite its brilliance, the mod is not perfect. Be aware of:
| Issue | Severity | Workaround | |-------|----------|-------------| | Raft desync on rough seas | Moderate | Host should anchor raft before anyone moves. Reconnect client if severe. | | Container inventory flicker | Low | Re-open container. Usually cosmetic. | | Fish and small animals not syncing | Moderate | Only host can catch small fish/clams reliably. Clients see them but can’t pick up. | | Boss health reset if host dies | High | Ensure host stays alive during boss fights, or all players reset boss together. | | No Steam invite system | Low | Use direct IP or LAN. Tools like Radmin VPN or Hamachi help. | | Clients cannot use the gyrocopter | High | Only the host can fly the gyrocopter without glitching. Clients will desync mid-air. | stranded deep 3 players mod
The mod is technically an "unlimited players" mod, though it is most famously used to unlock the third player slot. It bypasses the hardcoded check in the game’s code that limits the lobby size to two. Despite its brilliance, the mod is not perfect
By modifying the assembly files of the game, this mod allows the host to set their session to allow three or more clients. It functions seamlessly with the standard game mechanics—chat, pinging, and item sharing all work exactly as they do in the vanilla 2-player mode. The mod is technically an "unlimited players" mod,
With three people, you can clear an entire island in two minutes. This is a double-edged sword; you will strip the Pacific bare.