Steamapi Writeminidump
bool WriteMiniDump( uint32_t dwProcessId, void* pExceptionInfo );
It is vital to note that SteamAPI_WriteMiniDump is primarily designed for the Windows operating system. Minidump files are a Windows-centric concept. While Steamworks supports macOS and Linux, crash reporting on those platforms typically utilizes different mechanisms (such as Breakpad or Crashpad integration handled differently by the Steam client). Developers targeting cross-platform releases must implement platform-specific crash handlers alongside this API call.
Valve provides the ISteamClient::WriteMiniDump method (via steam_api.h). The correct signature: SteamAPI WriteMiniDump
bool WriteMiniDump( uint32 uStructuredExceptionCode,
void* pvExceptionInfo,
uint32 uBuildID );
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