Splatter School -

By the end of the three-hour session, you look like a member of a psychedelic boy band who lost a fight with a rainbow. You are exhausted. Your poncho is in tatters. And you are holding a sopping-wet, drippy, chaotic mess of a canvas.

And for the first time in a long time, you love it. Not because it’s good, but because it’s yours. SPLATTER SCHOOL

That smear over there? That’s where you tripped over a bucket. That explosion of yellow? That’s where your friend hit you in the back of the head with a water balloon. That handprint in the corner? That’s proof that you were there. By the end of the three-hour session, you

If Splatter School has a dean, it is Herschell Gordon Lewis. His 1963 film Blood Feast is considered the primordial ooze of the genre. While Alfred Hitchcock masterfully suggested violence in Psycho (1960), Lewis showed everything: eyeballs scooped, tongues ripped, scalps removed. The acting was wooden, the plots threadbare, but the bucket of offal-colored paint thrown at the camera was revolutionary. And you are holding a sopping-wet, drippy, chaotic

However, the true PhDs of Splatter School earned their degrees in the 1980s:

Splatter School is a competitive 3D platformer / paint-brawler where students attend “Academy of Expressive Mayhem.” The goal is not to eliminate opponents, but to cover them, the environment, and the objective zones in the most vibrant, chaotic, and creative way possible. Think Splatoon meets Tony Hawk’s Pro Skater with a dash of Bully.