Rtgi — 01702 Release Hot

We tested RTGI 01702 against the previous stable build (01689) on a test bench consisting of:

| Metric | RTGI 01689 | RTGI 01702 (Hot) | Delta | | :--- | :--- | :--- | :--- | | Idle Temp | 38°C | 42°C | +4°C (Higher baseline) | | Load Temp (Max) | 84°C | 92°C | +8°C (Expected) | | Throughput (GB/s) | 118.4 | 134.7 | +13.7% | | Latency (ns) | 92 | 78 | -15.2% | | Power Draw (Peak) | 285W | 301W | +5.6% | rtgi 01702 release hot

Verdict: RTGI 01702 trades higher thermal headroom for significant bandwidth gains. The chip runs "hotter" by design but stays within the new spec. We tested RTGI 01702 against the previous stable

Before we analyze the "01702" release, a refresher is necessary. Standard video game lighting uses "Screen Space Ambient Occlusion" (SSAO) or static lightmaps. These methods are cheap, but they are fake. Light leaks through walls, shadows are too sharp, and indirect illumination (color bouncing off a red carpet onto a white wall) is non-existent. | Metric | RTGI 01689 | RTGI 01702

RTGI—Realtime Global Illumination—solves this. It is a post-process injector (often via ReShade or a specific runtime wrapper) that calculates how light bounces in a 3D space in real time.

No launch is perfect. The r/RTGI and Level1Techs forums have identified three bugs in the last 48 hours:

  • Issue: Incompatibility with ASMedia PCIe switches (ASM2824 rev C).
  • Issue: The "hot" label triggers false positives in enterprise AV (CrowdStrike).
  • | If you... | Recommendation | |-----------|----------------| | Have a RTX 2060 or better | Yes – worth the quality bump. | | Use 1440p or 4K | Test carefully – may need downscaling. | | Play fast-paced games (FPS, racing) | Stick with 016xx or lower settings. | | Play slow, atmospheric games (Cyberpunk 2077, RDR2, Skyrim) | Absolutely upgrade – the stability is much better. |