Nspupdate 102 Exclusive: Resident Evil Revelations 2
For the technically inclined, let's parse the actual NSP structure. A clean dump of 0100CB4000C3C800 (the update file) has the following specs:
| Attribute | Detail | |-----------|--------| | File Size | 2.1 GB (compressed NSP) / 3.4 GB unpacked | | Meta Version | v65536 (hex: 0x10000) | | Required System Firmware | 6.0.0 (or higher). Compatible up to 18.0.0. | | Patch Type | Non-critical (not a required day-0 patch, but recommended) | | Program ID | 0100CB4000C3C800 | resident evil revelations 2 nspupdate 102 exclusive
| Scenario | v1.0.1 (FPS) | v1.0.2 (FPS) | Load Time Change | |----------|--------------|--------------|------------------| | Raid Mode (The Gauntlet, 3 enemies) | 28–30 | 30 (locked) | -12% | | Raid Mode (The Gauntlet, 10+ enemies) | 18–24 | 26–30 | -20% | | Campaign (Episode 1, forest fire) | 22–26 | 28–30 | -15% | | Campaign (Episode 4, final boss) | 20–25 | 27–30 | -33% | For the technically inclined, let's parse the actual
As the data shows, Update 1.0.2 is not a placebo. It provides tangible frame rate gains, making the game genuinely more enjoyable in handheld mode. | Metric | 1
| Metric | 1.0.1 | 1.0.2 | |--------|-------|-------| | Avg FPS (handheld, combat) | 24–28 | 29–30 | | Loading (main campaign, cold start) | 22 sec | 14 sec | | Audio desync frequency | 12% of cutscenes | <1% |