Reshade Long Exposure Page

Several community GitHub repos host a shader specifically called FakeLongExposure.fx. This is the gold standard. It allows you to set:

Not all games work equally well. The engine must support high framerates (60+) for smooth blending. reshade long exposure

Crucial note: Long exposure creates softness. After you blend 16 frames, the image will look slightly hazy. You must apply sharpening after the blend but before the final output. Several community GitHub repos host a shader specifically