Rage Plugin Hook 037

The development team has released Rage Plugin Hook version 0.37. This update serves as a critical maintenance release aimed at ensuring compatibility with the latest versions of Grand Theft Auto V and improving overall stability for law enforcement modification communities.

As many users transition to the latest game builds, this version addresses specific breaking changes introduced by recent GTA V updates.


Installing or updating to Rage Plugin Hook v0.37 is straightforward. Please follow the steps below to ensure a clean installation: rage plugin hook 037

  • Overwrite: When prompted, confirm that you want to overwrite the existing RagePluginHook.exe and related .dll files.
  • Launch: Run RagePluginHook.exe as Administrator.

  • If you experience issues after updating to v0.37, try the following fixes:


    [Main]
    PluginTimeoutThreshold=10000   ; ms before marking plugin as frozen
    DisableConsoleCommands=0
    SkipGameIntro=1
    

    [Memory] GameHeapLimit=512 ; MB for script memory PreloadAllModels=0 The development team has released Rage Plugin Hook

    [CrashHandling] GenerateMiniDumps=1 LogRageExceptions=1

    | Feature | Change in 0.37 | | :--- | :--- | | IScriptRemoteEvent | Added asynchronous event queuing to prevent game freezes during OnTick. | | EntityHandle | Increased max concurrent handle count from 250 to 500. | | GameFiber.Sleep | Minimum sleep reduced from 10ms to 5ms (use with caution). | | PedTask | Exposed TaskSequence.AppendLookAt for non-actor peds. |

    Important for Developers:
    Build 0.37 deprecates Function.Call("SET_PED_HEADING"). You must migrate to Ped.Heading = value. Installing or updating to Rage Plugin Hook v0