This process is technical. Follow carefully.
Version: 1.0
Platform: Windows / Linux (Python + command line)
Output: PS4 Fake PKG (installable via Debug/HEN)
CUSA12345/
├── sce_sys/
│ ├── param.sfo
│ └── icon0.png
├── eboot.bin # Stub loader (launches PS3 ELF via an emu or redirect)
└── ps3_data/ # All original PS3 USRDIR files go here
└── (PS3 game files)
The PS4 utilizes a specialized emulator (identified internally as ps2emu) to run PS2 games. The PlayStation Store sold PS2 classics wrapped in a PS4 .pkg. ps3 to ps4 pkg
import os, json, shutil, subprocessdef convert_ps3_to_ps4(ps3_path, title_name, title_id): ps4_root = f"output/title_id" os.makedirs(f"ps4_root/sce_sys", exist_ok=True) os.makedirs(f"ps4_root/ps3_data", exist_ok=True)
# Copy PS3 USRDIR into ps3_data shutil.copytree(f"ps3_path/PS3_GAME/USRDIR", f"ps4_root/ps3_data/USRDIR") # Create param.sfo create_param_sfo(title_id, title_name, ps4_root) # Copy stub eboot shutil.copy("templates/eboot_stub.bin", f"ps4_root/eboot.bin") # Run gengp4 subprocess.run(["tools/gengp4.exe", ps4_root]) # Build fake pkg subprocess.run(["tools/pkg_ps4.exe", "--fake", f"ps4_root.gp4"])def create_param_sfo(title_id, title_name, path): # Use orbis-pub-cmd or manual sfo generator sfo_data = "TITLE_ID": title_id, "TITLE": title_name, "VERSION": "01.00", "FW_VERSION": "0550" # Write binary param.sfo (simplified - real tool needed) # ... This process is technical
if name == "main": with open("config.json") as f: cfg = json.load(f) convert_ps3_to_ps4(cfg["ps3_path"], cfg["title_name"], cfg["title_id"])
Always check the PS4 Homebrew Compatibility List before starting a conversion.