Assuming you have Atmosphere or SXOS (legacy) custom firmware.
A: Nintendo might increment a minor revision (e.g., 3.0.2). Ignore it, or wait for the scene to release a new eShop Fixed update.
As of the latest updates, the base game (v1.0.0) is nearly obsolete. You need Update v3.0.1 for the full experience. Here’s what changed: pokemon violet switch nsp xci dlc update eshop fixed
| Update Version | Key Features | |----------------|----------------| | v1.2.0 | Added Pokémon HOME support, bug fixes for Tera Raids. | | v2.0.1 | Introduced The Teal Mask DLC, new Pokémon, and areas. | | v3.0.0 | Added The Indigo Disk DLC, new Legendaries (Raging Bolt, Iron Crown), and Synchro Machine. | | v3.0.1 | Final stability patch, fixed frame drops in DLC areas. |
Size Breakdown:
Yes, dramatically. Here’s a before/after on a standard Switch (non-OLED) with CFW:
| Issue | Base v1.0.0 (XCI) | v3.0.1 eShop Fixed (NSP) | |--------|-------------------|----------------------------| | Frame rate in Tagtree Thicket | 15-20 FPS | Locked 30 FPS | | Windmill area (Artazon) | Stuttering | Smooth | | DLC area (Terarium) loading times | 8 seconds | 4.5 seconds | | Save game corruption risk | Medium | Very Low (patched) | Assuming you have Atmosphere or SXOS (legacy) custom
The eShop Fixed releases also remove the phantom "Checking if software can be played" nags that plagued early XCI dumps.
A: NSP is generally better for updates and DLC because it writes directly to the system NAND/SD card like a digital title. XCI is better for emulators (Ryujinx/Yuzu) because it mimics the cartridge. For Switch CFW, go with NSP + eShopFixed. Fixed updates: Official patches may fix bugs, balance