If you are running an older PCSX2 version (1.4 or 1.6) or a lightweight build, GSdx 11 remains the "Goldilocks" plugin:
(Assumes a mid-to-high-end GPU and typical compatibility focus)
Interlacing
Internal Resolution
Texture Filtering
Anisotropic Filtering
Anti-Aliasing
CRC Hack Level
Speedhacks
Output & Capture
The GSdx 11 plugin (often referred to simply as GSdx with the Direct3D 11 renderer) is a graphics plugin for PCSX2, the world’s most popular PlayStation 2 emulator. It allows your PC to translate and render PS2 graphics using Microsoft’s Direct3D 11 API.
While the original GSdx plugin started with Direct3D 9 support, the GSdx 11 renderer became the standard for Windows users from PCSX2 versions 1.4.0 onward, offering superior performance, accuracy, and visual enhancements over its predecessors.
Note: In modern PCSX2 versions (1.6+, 1.7+), the GSdx plugin has been largely replaced by the GS (Software/Hardware) renderers. However, the "GSdx 11" name remains common in legacy builds and community discussions. Pcsx2 Gsdx 11 Plugin
Accessing the settings is straightforward. In the PCSX2 interface, go to Config > Plugin/BIOS Selector, select GSdx as the GS plugin, and click Configure.
Here is a breakdown of the critical settings: