Nfsmw Save Editor Junkman Top Now

There is a distinction between Visuals and Performance:

To "Top" a car: You must locate the Performance struct within the specific Car Object and overwrite the stock values with Junkman values.


Enable Junkman on these parts for maximum top speed: nfsmw save editor junkman top

| Upgrade Slot | Part Type | Effect on Top Speed | |--------------|-----------|----------------------| | Engine | Junkman | +15–20% power | | Transmission | Junkman | Higher gear ratios | | Nitrous | Junkman | Not speed-related | | Tires | Junkman | Better high-speed grip | | Suspension | Junkman | Stability |

Essential for “top speed” build:
✔ Engine (Junkman)
✔ Transmission (Junkman)
✔ Tires (optional but recommended) There is a distinction between Visuals and Performance :


You cannot edit the file without knowing which ID represents which part.

“Top” usually refers to the Top Speed or overall performance cap. In save editors, setting “Junkman top” means applying Junkman-level modifiers to: To "Top" a car: You must locate the


Look for a tab or section labeled: