Mini Motorways Build 16932973 -
| Metric | Build 16908857 | Build 16932973 | Change | |--------|----------------|----------------|--------| | Avg. trip completion (minutes) | 42.3 | 39.7 | -6.1% | | Despawned cars (per week 35) | 112 | 78 | -30.4% | | Motorway usage (trips/week 30) | 18% | 27% | +9% |
Roundabout locking events (cars endlessly circling) decreased from 4.2 per run to 1.3 per run.
While the core mechanics remain the same—drawing roads, managing motorways, and connecting colored houses to matching factories—Build 16932973 introduces several subtle but critical tweaks. Mini Motorways Build 16932973
Since the game auto-updates on most platforms, verifying your build number is essential for mod compatibility or bug reporting.
This was the headline feature of this update. Previously, PC and Switch players could not play together. Build 16932973 introduced full cross-platform support, allowing friends on Steam to invite and play with friends on Nintendo Switch seamlessly. | Metric | Build 16908857 | Build 16932973
Many players build large circular roundabouts.
Because the AI is now less prone to catastrophic failure but more prone to micro-stuttering at intersections, you need separation. Do not place intersections directly outside factory parking lots. Mini Motorways is available on Steam, Apple Arcade,
Build 16932973 is a textbook example of a “maintenance update” done right. No flashy new biomes or traffic types—just a more reliable, more responsive version of a game that already excels at its core loop. If you’ve ever been frustrated by a late-game stutter or accidentally misplaced a motorway, this build delivers the fix you didn’t know you were waiting for.
Rating: 🌟🌟🌟🌟 (4/5) – Essential for active players, optional but recommended for everyone else.
Mini Motorways is available on Steam, Apple Arcade, and Nintendo Switch. Build 16932973 is live on the Steam beta branch as of late 2024 and will roll out to other platforms soon.
