In 0.139, samples went into /samples/. In 0.139u1, they must be sample.zips (e.g., puckman.zip containing puckman.wav).
| ROM Name | Game Title | Manufacturer | Year |
| :--- | :--- | :--- | :--- |
| pacman | Pac-Man | Namco | 1980 |
| mspacman | Ms. Pac-Man | Midway | 1981 |
| dkong | Donkey Kong | Nintendo | 1981 |
| galaga | Galaga | Namco | 1981 |
| frogger | Frogger | Konami | 1981 |
| 1942 | 1942 | Capcom | 1984 |
| bublbobl | Bubble Bobble | Taito | 1986 |
| robotron | Robotron: 2084 | Williams | 1982 | mame 0139u1 roms list
Note: For MAME 0.139u1, you still require the neogeo.zip BIOS file in your ROMs folder. Pac-Man | Midway | 1981 | | dkong
| ROM Name | Game Title |
| :--- | :--- |
| kof2000 | The King of Fighters 2000 |
| mslug3 | Metal Slug 3 |
| garou | Garou: Mark of the Wolves |
| samsho5 | Samurai Shodown V |
| svcplus | SNK vs. Capcom SVC Chaos | MAME uses CRC32 checksums
Having the filename is not enough. MAME uses CRC32 checksums. A file named pacman.6e from a 0.139 set might have a different checksum than a 0.139u1 set.