One of the most touted features in the 2019 release was the redesigned mesh editing workflow. In previous versions, cleaning up a noisy scan (removing outliers, dust, or tripod marks) could be tedious.
To run GOM Inspect 2019 smoothly, your workstation should meet these specs (circa 2019 standards, but very light by 2025 standards):
| Component | Minimum | Recommended | | :--- | :--- | :--- | | OS | Windows 7 (64-bit) | Windows 10 Pro (64-bit) | | CPU | Intel Core i5 (4th Gen) | Intel Xeon / i7 (6+ Cores) | | RAM | 8 GB | 16 GB (32 GB for large meshes over 10M triangles) | | GPU | Dedicated OpenGL 3.2 (NVIDIA Quadro K2200) | NVIDIA GeForce RTX 2060 / Quadro P2000 | | Disk Space | 5 GB (plus swap space) | SSD with 50 GB free for temp files | | Display | 1920x1080 | 1920x1200 (Dual monitors recommended) | Gom Inspect 2019
Note: GOM Inspect 2019 is heavily dependent on OpenGL. AMD consumer cards sometimes glitch; NVIDIA is the safe bet.
This is where 2019 shines. You can define datums (Plane, Line, Point) and evaluate: One of the most touted features in the
Unlike basic STL viewers, GOM Inspect 2019 calculates these tolerances via least-squares elements (Gaussian) or Chebyshev (Min/Max) algorithms, complying with ISO 1101 standards.
To understand the software’s value, let’s walk through a standard inspection workflow. This is where 2019 shines
You begin by importing your CAD model (as a reference) and your 3D scan data (as an actual part). Gom Inspect 2019 supports file formats such as STL, PLY, OBJ, and native GOM ATOS data.