FiveM allows users to create dedicated servers with custom game logic, assets, and mechanics. Managing these servers requires robust tools to handle player moderation, server resource management, and gameplay adjustments. Historically, server administration has been conducted entirely in-game through text commands (e.g., /ban [id] [reason]). While functional for small servers, this approach suffers from a lack of logging, user interface (UI) inefficiency, and accessibility limitations for administrators who are not currently in the game session.
This paper outlines the design of a "FiveM Admin Panel Script," a web-based application that interfaces directly with the server's internal functions. The objective is to provide a real-time, graphical dashboard for server management accessible via a web browser.
Some cheap admin panels use client-side checks (meaning the player’s computer decides if they are admin). Hackers can bypass this instantly. Only use scripts that check permissions server-side.
Unlike traditional REST APIs, a game administration panel requires real-time, two-way communication. This system utilizes WebSockets. A WebSocket server is initialized within the FiveM resource, listening on a specific port. This allows the web panel to maintain a persistent connection, enabling instant updates (e.g., chat logs, player connection events) without the overhead of HTTP polling.
local menuOpen = false-- Register command RegisterCommand(Config.OpenCommand, function() if IsPlayerAdmin() then ToggleMenu() else TriggerEvent('chat:addMessage', args = "System", "You don't have permission." ) end end, false)
-- Keybind Citizen.CreateThread(function() while true do Citizen.Wait(0) if IsControlJustPressed(0, Config.OpenKey) then if IsPlayerAdmin() then ToggleMenu() end end end end) fivem admin panel script
function IsPlayerAdmin() local playerGroup = GetPlayerGroup() for _, group in ipairs(Config.AdminGroups) do if playerGroup == group then return true end end return false end
function GetPlayerGroup() if Config.Framework == 'esx' then local xPlayer = ESX.GetPlayerData() return xPlayer.group or 'user' elseif Config.Framework == 'qb' then local QBCore = exports['qb-core']:GetCoreObject() local PlayerData = QBCore.Functions.GetPlayerData() return PlayerData.group or 'user' end return 'user' end
function ToggleMenu() menuOpen = not menuOpen SetNuiFocus(menuOpen, menuOpen) SendNUIMessage( type = "toggle", open = menuOpen, playerData = GetPlayerInfo() ) end
function GetPlayerInfo() -- Return current player's identifier, name, etc. return name = GetPlayerName(PlayerId()), serverId = GetPlayerServerId(PlayerId()), group = GetPlayerGroup() end
-- NUI Callbacks RegisterNUICallback('spawnVehicle', function(data, cb) local vehicle = data.vehicle TriggerServerEvent('admin:spawnVehicle', vehicle) cb('ok') end) FiveM allows users to create dedicated servers with
RegisterNUICallback('teleport', function(data, cb) local coords = data.coords SetEntityCoords(PlayerPedId(), coords.x, coords.y, coords.z) cb('ok') end)
RegisterNUICallback('kickPlayer', function(data, cb) local targetId = data.playerId local reason = data.reason TriggerServerEvent('admin:kickPlayer', targetId, reason) cb('ok') end)
RegisterNUICallback('banPlayer', function(data, cb) local targetId = data.playerId local reason = data.reason TriggerServerEvent('admin:banPlayer', targetId, reason) cb('ok') end)
RegisterNUICallback('heal', function(data, cb) local ped = PlayerPedId() SetEntityHealth(ped, 200) cb('ok') end)
RegisterNUICallback('closeMenu', function(data, cb) ToggleMenu() cb('ok') end)The proposed script offers the following feature set:
The proposed script offers the following feature set:
Before downloading a random script from a Discord server, ensure it includes these critical features:
Best for: Freeroam & Non-RP servers. Price: Free. Why it’s great: vMenu is the "Swiss Army knife" of admin panels. It uses a simple NUI (Browser) interface and allows players to toggle options themselves (if allowed). It has extensive vehicle spawning, player appearance modification, and server time controls. It does not handle economy by default.
Most admin panels use a config.lua file. Here you define:
⚠️ Security Warning: Never, ever set AllowAll = true in a config file. Always whitelist specific admin identifiers.