Fifa 12 Button Data Setup.ini Download -

For those who want to remap absurd combinations (e.g., making the right analog stick do skill moves with one touch), you need to edit the file.

Syntax example: Button_4=ACTION_AI_A_BUTTON (This is Pass/Switch player) Axis_2=ACTION_AXIS_LOOK_UD (Right stick Up/Down)

Pro tip: Use Notepad++ to edit this file. Standard Notepad sometimes adds hidden Unicode characters that break FIFA 12.

A minimal example template (representative only): fifa 12 button data setup.ini download

[CONTROLLER] DeviceName=Xbox 360 Controller DeviceType=XInput Enabled=1

[BUTTONS] ButtonA=Pass ButtonB=Shoot ButtonX=Cross ButtonY=ThroughBall LeftBumper=ChangeTactics RightBumper=SwitchPlayer Start=Pause Back=QuickSub

[ANALOG] LeftStick_Deadzone=0.12 RightStick_Deadzone=0.10 LeftStick_Sensitivity=1.00 RightStick_Sensitivity=1.00 For those who want to remap absurd combinations (e

[VIBRATION] Enabled=1 LowIntensity=0.6 HighIntensity=1.0

(Example only — adapt names/values to your setup) [Controller] Shoot = Button5 Pass = Button2 ThroughBall = Button1 Sprint = Button3 Tackle = Button4 SwitchPlayer = Button8

[AnalogSticks] LeftDeadzone = 0.10 RightDeadzone = 0.12 RightSensitivity = 1.08 This paper examines the purpose, structure, and usage

[Misc] ControllerType = XInput Vibration = Off


This paper examines the purpose, structure, and usage of a "button data setup.ini" file for FIFA 12 (EA Sports, 2011). Such INI files are commonly used by modders and players to remap controller inputs, enable keyboard schemes, or restore controller configurations for PC ports and emulator setups. This document summarizes typical contents, editing practices, compatibility considerations, and safe distribution practices.