Facegen To Vam Info
A raw FaceGen head is mathematically accurate but visually plastic. To achieve "VAM quality," you need a post-process.
VAM cannot natively "wrap" a FaceGen mesh. An intermediary step is required. facegen to vam
Method B (The Texture Method - "Skin Generator"): A raw FaceGen head is mathematically accurate but
Not recommended for:
A purely FaceGen-derived face imported via OBJ often appears "dead" or "frozen." Method B (The Texture Method - "Skin Generator"):
4.1 The Morph Loss If you simply import the FaceGen OBJ as a static mesh, the character will not blink, smile, or talk. The FaceGen mesh does not contain VAM's expression bones or morphs.
4.2 Solutions