Facegen To Vam Info

A raw FaceGen head is mathematically accurate but visually plastic. To achieve "VAM quality," you need a post-process.

VAM cannot natively "wrap" a FaceGen mesh. An intermediary step is required. facegen to vam

  • Method B (The Texture Method - "Skin Generator"): A raw FaceGen head is mathematically accurate but

  • Not recommended for:


    A purely FaceGen-derived face imported via OBJ often appears "dead" or "frozen." Method B (The Texture Method - "Skin Generator"):

    4.1 The Morph Loss If you simply import the FaceGen OBJ as a static mesh, the character will not blink, smile, or talk. The FaceGen mesh does not contain VAM's expression bones or morphs.

    4.2 Solutions