Eatventure Fixed (Free Forever)
As of this article, version 1.22.3 is the current live build. Here is what the devs claim is "fixed" in the latest patch:
Problem: After opening event boxes, players would see the pop-up for a Legendary or Ultimate blueprint (e.g., Royal Robe), but it never appeared in the inventory.
How it was fixed: The devs released v1.10 with a forced inventory refresh. Items were restored via server-side rollback. eatventure fixed
Current solution: Before opening big chests, force-close and reopen the game to ensure your local inventory is synced. If it happens now, immediately screenshot the missing item and contact support via Discord.
You click the “Ad Boost” for 2x profit, but the ad fails, crashes the app, or you never receive the reward. As of this article, version 1
You spend gems to upgrade the “Register” or “Mop,” but the in-game effect (faster customer spawning, slower patience drain) doesn’t activate.
The Fix: This is usually a regional ad inventory issue. Problem: After opening event boxes, players would see
| Issue | Previous Behavior | Fixed Behavior | |-------|------------------|----------------| | Cloud save reset | Progress randomly lost after reinstall or switching devices | Manual & auto cloud sync with conflict resolution prompt | | Event progress wipe | Completing a challenge (e.g., Middle Ages) sometimes reset to 0% | Checkpoint saving every 5 stations; full persistence | | Ad reward failure | Ads finish but no reward (gems, boost, or remote upgrade) | Reward validation with fallback retry; no gem loss | | Pet delivery lag | Pets freeze mid-delivery, slowing profit | Pathfinding fix and frame-rate independent movement | | Vault upgrade cost bug | Displayed cost mismatched actual deduction (e.g., 100 gems taken for 80-gem upgrade) | Real-time price sync; refund on rare mismatch | | Double profit inconsistency | Profit % from clothes/vault sometimes didn't apply to all workers | Recalculated multiplier on every dish delivery |