Dark Souls Remastered Patch 104 Hot May 2026

The Chaos Blade (katanas in general) was dominating the SL 120 meta. Patch 1.04 silently reduced its humanity scaling from S to A and increased its self-damage per swing from 20 HP to 30 HP.

1. Weapon Level Matchmaking Tweaks The most “hot” aspect of this patch was a refinement to the new weapon-level-based matchmaking system. Originally, picking up a unique weapon (like the Lightning Spear in Sen’s Fortress) could lock you out of co-op with low-level players. Patch 1.04 adjusted the ranges to be more forgiving, especially for standard upgrade paths (+5 matching with +0 to +7, etc.). This revived low-level co-op, which had been accidentally fractured at launch. dark souls remastered patch 104 hot

2. Online Stability & Gravelording Fixes The Chaos Blade (katanas in general) was dominating

3. Bonfire & Menu Responsiveness Pre-1.04, the Remaster suffered from occasional input lag when resting at bonfires or navigating the inventory—a bizarre downgrade from the original Prepare to Die Edition on PC. This patch smoothed those framerate-related input hiccups, especially on base PS4 and Xbox One. 3. Bonfire & Menu Responsiveness Pre-1.04

4. Crashes & Performance

Patch 1.04, nicknamed “Hot,” is a large, community-focused update for Dark Souls Remastered that balances quality-of-life improvements, mechanical reworks, and content touches intended to rekindle community interest while preserving the game’s brutal, deliberate design. This concept treats the update as a mid-point between a balance patch and a soft expansion: modest new content, deeper systems tuning, and fixes addressing long-standing frustrations without altering the core identity.