Dark Souls Remastered 1.04

The soul of Dark Souls lies in its asynchronous multiplayer. Version 1.04 standardized the "Meta Level" and introduced the dedicated Arena mode found in the Artorias of the Abyss DLC as a core feature.

Version 1.04 retains the geometry that allows for famous skips.


| Version | Release | Key Features | |---------|---------|--------------| | 1.01 | May 2018 | Base remaster (password system, 60 FPS) | | 1.02 | June 2018 | Fixed infinite soul glitch, bonfire warp crash | | 1.03 | July 2018 | Weapon matchmaking fix, covenant item drop rate up | | 1.04 | August 2018 | Network stability, Switch launch version | | 1.05 | None | No patch; 1.04 is final |


End of report.
Analysis based on patch notes, community testing, and personal verification across PS4/PC/Switch builds.

The Dark Souls Remastered 1.04 Regulation (often paired with App Version 1.03) was a significant post-launch update released on July 11, 2018, primarily focused on critical bug fixes and stability improvements across all platforms.

While it did not introduce major gameplay rebalances, it addressed several "game-breaking" issues that had persisted since the remaster's launch in May 2018. Key Bug Fixes in Version 1.04

This update was vital for the PC community and console players alike, resolving technical glitches that interfered with core progression and multiplayer: dark souls remastered 1.04

Four Kings Boss Glitch: Fixed a notorious bug where the Four Kings would not display properly or become invisible in The Abyss, making the late-game fight significantly more difficult than intended.

Boss Clear Data Errors: Resolved an issue where a player's save data could become erroneous if the application was closed under specific conditions immediately after defeating Gwyn, Lord of Cinder.

Online Multiplayer Stability: Fixed a bug where session matching would stop if a player failed to join a session containing blocked players. It also addressed a visual glitch where players could become invisible during online multiplayer.

Ending Trigger Fix: Fixed a rare exploit/bug where the game's ending would trigger in the Kiln of the First Flame without the boss being defeated, specifically when performing certain moves before the boss fog.

Security and Cheating: Improved anti-cheat security measures for online play to protect the community from malicious tampering. Update Logistics Release Date: July 11, 2018.

Offline Play Availability: Unlike previous updates, players remained able to play the game in offline mode during the server maintenance window (3:00 a.m. to 5:00 a.m. CST). The soul of Dark Souls lies in its asynchronous multiplayer

Platform Coverage: The patch was rolled out simultaneously for PC (Steam), PlayStation 4, and Xbox One. Context: Remaster vs. Original Patch Numbers

It is important to distinguish this from the original 2011 release's 1.04 Patch, which was much more transformative for gameplay balance. The original 1.04 (and 1.05) introduced massive changes including: Halving the Sunbro Faith requirement to 25. Significant nerfs to Tranquil Walk of Peace and Iron Flesh. Drastic buffs to item discovery and Humanity drop rates.

Vendor inventory expansions (e.g., blacksmiths selling more shards).

In contrast, the Remastered 1.04 was a maintenance-focused update designed to ensure the modern port functioned as intended for the long term.

Version 1.04 represents the final, stable patch for Dark Souls Remastered on PlayStation 4, Xbox One, and PC (post-1.03 consolidation). On Nintendo Switch, this is the launch version and remains the current live version. The patch focuses on network stability, quality-of-life fixes introduced in the Remaster (e.g., password matchmaking, bonfire QoL), and minor balance corrections from the original Dark Souls (PTDE). No major gameplay overhauls were introduced beyond the Remastered baseline.


Just spent a few hours with the 1.04 update and wanted to share some quick impressions and tips for anyone jumping back in: | Version | Release | Key Features |

Tips after the patch:

Your experience may vary by platform — what did everyone else notice? Any changes I missed or boss fights that felt different post-1.04?

The phrase "dark souls remastered 1.04" — piece appears to be a credit or technical detail associated with high-production challenge run videos (such as those by YouTubers like Be_And or ymfah). In this context, it typically identifies:

The Game Version: The specific patch of the game used for the run (v1.04 of the Remastered edition), which is often chosen for stability or specific glitch compatibility.

The "Piece" (Music/Editing): Challenge runners often list "Piece" in their descriptions to credit the musical score or specific editing style used in that segment of the video.

If you are looking for this specific "piece" of music or video, it is most likely from the Dark Souls Max Equip Load "Guide" by the creator

, who explicitly lists "Dark Souls Remastered 1.04" as the capture source in their video description.


  • If crashes or freezes persist:
  • If quest/NPC issues remain: