Cubebrush Art School Term 1 By Marc Brunet May 2026

Week 1 — Fundamentals & thumbnails

Week 2 — Perspective & construction

Week 3 — Gesture & anatomy basics

Week 4 — Light & value refinement

Week 5 — Color basics & palettes

Week 6 — Digital workflow & brushes

Week 7 — Composition & storytelling

Week 8 — Final project & polish

This is the hardest week for most students. Hands and feet are notoriously difficult. Marc’s trick: draw the hand as a "mitten" first, then slice out the fingers. He breaks the leg down into the glutes, quads, hamstrings, and calves using simple cylinders and wedges. You will also learn the proportions for different body types (ectomorph, mesomorph, endomorph).

✅ Perfect for:

❌ Skip if:

1. The "No-Fluff" Approach Marc is a very efficient teacher. He doesn't ramble. He explains a concept clearly, demonstrates it, and then gives you homework. He often shows common mistakes students make and how to fix them, which is incredibly valuable.

2. The Homework Assignments This is the defining feature of the Art School series. You don't just watch; you do. Every module comes with specific homework (e.g., "Fill two pages of ellipses," "Construct 5 objects from your room"). The paid subscription often includes homework review (or community review), which forces you to actually do the work.

3. High-Quality Production The video quality, audio, and on-screen diagrams are top-tier. Unlike many YouTube tutorials or older Gumroad courses where you can barely see what the instructor is doing, Marc’s UI is clean, and he uses a custom cursor so you always know exactly where he is drawing.

4. Perspective on Tools Marc teaches you how to use the tools in Photoshop (or similar software) without letting the software do the work for you. He strikes a perfect balance between traditional art fundamentals and digital workflows.

In short: Yes. It is arguably the best value-for-money digital art foundations course on the market today.

There is no magic button to learning art. You will have to put in the hours. However, Marc Brunet has done the impossible: he has made the boring parts (perspective, boxes, value studies) feel urgent and exciting. He respects your time and your intelligence.

If you are comfortable with the price and have the discipline to draw for 1-2 hours a day, Cubebrush Art School Term 1 will give you a "Blizzard-level" foundation. You will finish the term not as a master, but as a competent artist who knows how to improve independently. cubebrush art school term 1 by marc brunet

Who should buy it?

Who should skip it?

Marc Brunet closes every video with the same mantra: "Stop being a victim of talent. Start being a student of craft." Term 1 is the textbook for that transformation.


Ready to start your journey? Head to the official Cubebrush website (cubebrush.co) and look for "Art School Term 1." Wait for a holiday sale (Black Friday, Christmas, or Summer) to save 30-50% off the sticker price. Your drawing hand will hurt, your eraser will wear down, but your portfolio will thank you.

In Marc Brunet's ART School Term 1 , the curriculum is designed to establish digital art fundamentals through four core video lessons and a series of specific assignments. Term 1 Core Topics & Assignments

According to the official curriculum and student forums, Term 1 focuses on these key areas:

Photoshop for Digital Production 1: Learning the software's basic interface and tools.

Assignments: Exercises in pen control (tracing circles/lines) and image manipulation (e.g., healing brushes, color adjustments).

Transformation Challenge: A specific assignment involves using Photoshop tools to transform an image, such as an "Old to Young" or "Alien" character manipulation.

Nude Figure Drawing: Focuses on basic human proportions and gesture.

Assignments: Gesture drawing (often starting with 2-minute poses), drawing cylinders over reference photos to understand form, and mastering the "8-head" proportion guide.

Perspective 1: Understanding space and volume in a 2D environment.

Assignments: Drawing cubes and simple sculpted shapes in 1-point and 2-point perspective, culminating in a detailed "1-point perspective room" drawing.

Visual Communication 1: An introduction to how visual elements convey meaning.

Assignments: Often integrated into larger pieces or focused on analyzing how professional art uses visual language. Available Resources

If you have purchased the course, you can find the specific Assignments zip file and the Weekly Study Companion Guide (a PDF) within your Cubebrush product library. These files contain the exact reference images and instructions for every piece you are required to create. ART School - TERM 1 - Cubebrush

Marc Brunet ART School for Digital Artists serves as the foundational introduction to his comprehensive 10-term curriculum. Designed by the former Blizzard Senior Artist, this term focuses on leveling up core skills regardless of prior experience. Core Curriculum & Lessons Week 1 — Fundamentals & thumbnails

The first term is structured to build a solid technical and artistic base through four primary video lessons totaling over 8 hours of training: Nude Figure Drawing:

Covers drawing the human form, including skeleton "puppet" construction and gesture drawing. Perspective 1:

Teaches the fundamentals of 1D, 2D, and 3D perspective to help artists create depth. Photoshop for Digital Production 1:

Introduces software essentials like layer management, custom shortcuts (e.g., using 'C' and 'V' for brush resizing), and basic digital painting tools. Visual Communication 1:

Focuses on foundational design principles and effectively communicating ideas through art. Cubebrush Forums Included Materials When you purchase Term 1 on Cubebrush , you receive: ART School - TERM 1 - Cubebrush

Term 1 of ART School by Marc Brunet is the introductory module of a comprehensive 10-term digital art curriculum. It is designed to establish foundational skills for beginners and intermediate artists, focusing on core technical and conceptual principles. Core Curriculum & Lessons

Term 1 consists of approximately 6.5 to 8 hours of video instruction across four primary classes:

Nude Figure Drawing: Covers human proportions (male/female), skeletal construction using basic volumes (cylinders and boxes), and gesture drawing.

Perspective 1: Introduces fundamental perspective rules, including 1, 2, and 3-point perspective to create depth in drawings.

Photoshop for Digital Production 1: Teaches essential software skills such as pen control, image adjustments, layer management, and digital painting basics.

Visual Communication 1: Focuses on the basics of composition and how to effectively communicate ideas through visual elements. Key Features & Materials

The module is structured as a self-paced, college-like curriculum that includes:

Assignments: Practical exercises for each class, such as "old to young" photo transformations, cylinder construction, and daily gesture drawing.

Study Companion Guide: A 23-page PDF that provides a structured weekly schedule and guidance on how to approach the lessons.

Lifetime Access: Once purchased, you receive all future updates and additions to the term at no extra cost.

Software Compatibility: While taught in Photoshop, the principles are generally transferable to other software like Clip Studio Paint, Krita, or Procreate.

Refundable: Term 1 is uniquely refundable if you decide the program is not a good fit for you. ART School on Cubebrush.co - Marc Brunet Week 2 — Perspective & construction

Marc Brunet's ART School Term 1 offers a foundational, beginner-friendly introduction to digital art, covering key areas like perspective, nude figure drawing, and Photoshop basics. Created by former Blizzard artist Marc Brunet, the curriculum focuses on essential skills through practical exercises such as pen control drills, 3D volume studies, and gesture drawing. Learn more about the program at Cubebrush. ART School - TERM 1 - Cubebrush

Cubebrush Art School Term 1 by Marc Brunet: A Comprehensive Review

Cubebrush Art School Term 1, created by renowned artist Marc Brunet, is a highly acclaimed online art course designed to help aspiring artists develop a strong foundation in traditional art skills. In this review, we'll dive into the course's curriculum, structure, and key takeaways, giving you a thorough understanding of what to expect.

Overview of the Course

The Cubebrush Art School Term 1 course is a video-based, online program that spans several months, covering a wide range of topics in traditional art. Marc Brunet, a skilled artist and instructor, guides students through a structured curriculum, providing personalized feedback and support along the way.

Course Curriculum

The course is divided into several modules, each focusing on a specific aspect of traditional art:

Key Takeaways

By the end of Cubebrush Art School Term 1, students can expect to:

Course Structure and Support

The course is designed to be flexible, with a combination of:

Who is this Course for?

Cubebrush Art School Term 1 is ideal for:

Conclusion

Cubebrush Art School Term 1 by Marc Brunet is a comprehensive online art course that provides students with a solid foundation in traditional art skills. With its structured curriculum, personalized feedback, and community support, this course is an excellent choice for anyone looking to improve their artistic abilities. Whether you're a beginner or an experienced artist, this course will help you take your art to the next level.

Rating: 4.5/5

Recommendation: If you're serious about improving your traditional art skills, Cubebrush Art School Term 1 is an excellent investment. With Marc Brunet's expert guidance and support, you'll be well on your way to achieving your artistic goals.

This guide will break down what Term 1 covers, the key concepts you will learn, suggested weekly structure, and how to get the most out of the course.


Most courses skip this; Marc does not. He starts with imposter syndrome and motivation. He teaches you how to hold a pencil (or stylus), how to draw straight lines, ellipses, and curves. The goal here is to make your hand obey your brain. You will fill pages with "Cs, Ss, and straights." It is boring, but necessary.