-- Using ox_target + ox_lib exports.ox_target:addBoxZone( coords = vec3(123.45, -1289.34, 29.27), size = vec3(1, 1, 2), options = name = 'sell_coke', event = 'coke:sell', icon = 'fa-solid fa-capsules', label = 'Sell Cocaine to Dealer', distance = 1.5 )RegisterNetEvent('coke:sell') AddEventHandler('coke:sell', function() local hasItem = exports.ox_inventory:Search('count', 'coke_small_bag') if hasItem < 1 then return exports.ox_lib:notify('You have no coke to sell') end
local progress = exports.ox_lib:progressCircle( duration = 5000, label = 'Selling drugs...', position = 'bottom' ) if not progress then return end TriggerServerEvent('coke:attemptSell')
end)
This script is designed to enhance the criminal underworld experience, typically focusing on a "field-to-table" pipeline. It transforms drug selling from a simple "go to a marker" activity into a complex, multi-stage production process. Key Features and Mechanics
Immersive Production Pipeline: Includes picking coca leaves, processing them into cocaine paste, and finally refining the product.
Custom Island Location: Many premium versions, such as those from Cuz Quality, offer a dedicated, hidden custom island, providing a secure and atmospheric location for production, complete with hidden paths.
Customization & Compatibility: Designed for compatibility with ESX, QBCore, and QBox frameworks. It usually features easy configuration for locations, yields, and processing times within shared/DrugData files. cocaine script fivem
Optional Expansion: Advanced packs often include additional koka islands for expanded production. Detailed Breakdown
Realism & Immersion: The script focuses on realistic mechanics, forcing players to manage various stages of production, which is ideal for "serious RP" servers. Gameplay Loop:
Cultivation: Picking leaves at a hidden location (e.g., the custom island). Processing: Moving to a secure laboratory to process paste. Refining: Finalizing the drug for sale. Distribution: Selling to NPC buyers or other players.
Visuals & Props: High-quality scripts include custom props and animations during the production process to avoid "standing in a marker" gameplay. Pros & Cons Pros
High RP Quality: Encourages gang activity and police interaction due to the long-term nature of production.
Immersive Location: The custom island maps provide a great, isolated atmosphere. -- Using ox_target + ox_lib exports
Highly Configurable: Easy for developers to change recipes, times, and locations to suit the server economy. Cons
Requires Setup: Not always "drag-and-drop"; requires setup of inventory items (e.g., qb-inventory or ox_inventory).
Performance: Extensive custom maps (islands) may affect client-side FPS if not optimized. Final Verdict
This type of script is a must-have for any server looking to create a "deep" criminal economy. It is highly recommended over simple, static drug scripts for its focus on immersive roleplay.
This review is based on features typical of top-tier FiveM cocaine scripts found on CFX and Tebex (e.g., Cuz Quality or Retronix Development). Cocaine Production - Cfx Marketplace
A cocaine script for FiveM is a specialized modification that adds a complete, high-stakes drug production and distribution system to Grand Theft Auto V roleplay (RP) servers. These scripts provide an immersive criminal economy by allowing players to harvest raw materials, process them through complex chemical stages, and manage large-scale distribution networks. Core Features of Modern Cocaine Scripts This script is designed to enhance the criminal
Top-tier scripts in 2026 go beyond simple "press a button to harvest" mechanics, offering deep, interactive gameplay. Cocaine Script Fivem Better
A cocaine script is a custom resource (usually written in Lua, often using frameworks like ESX, QBCore, or Standalone) that simulates the process of cultivating, manufacturing, and distributing cocaine within the game world.
Unlike a simple "drug dealer" NPC that sells a bag on demand, a high-quality cocaine script introduces a multi-step supply chain. Players might start by sourcing raw materials (e.g., soda, fertilizer, or specific precursor chemicals), then process them in a hidden lab, cook the product, cut it for purity, and finally sell it to street-level dealers or NPCs.
Once you download a cocaine script (e.g., a folder named cocaine_script), here’s a typical setup process:
admin, police, gang_1) to restrict who can enter labs or buy precursor chemicals.A basic script might let you "use" an item to turn it into cocaine. A great script requires a process:
This article strictly discusses roleplay mechanics within the video game FiveM, an unofficial multiplayer mod for Grand Theft Auto V. Cocaine is a dangerous, illegal substance in real life.
Purpose: Provide an immersive, illegal drug economy system.
Flow: Buy Powder → Process into Cocaine → Package for Sale → Sell to NPCs
Risk: Police alerts, addiction, overdoses.