Chained Together V1.7.3-0xdeadcode Access

Officially, Steam defaults to the latest version. However, the developer left a backdoor for legacy versions.

Warning: Multiplayer requires every player to be on the exact same version. You cannot play with friends on the current patch. Also, achievements will not trigger properly because the event hooks are different in this build. Chained Together v1.7.3-0xdeadcode

Press ~ and type dead_init to summon a monochrome debug overlay. From here, you can: Officially, Steam defaults to the latest version

This menu is clearly a developer/internal tool, never meant for public release. Its presence suggests v1.7.3 is a leaked internal build—or a meticulously crafted reverse-engineered replica. Warning: Multiplayer requires every player to be on

In current versions of Chained Together, the chain maintains constant tension. In v1.7.3, the chain has slack. You can accumulate a few feet of chain between players, allowing for "pendulum swings." If Player A jumps left and Player B jumps right, the middle of the chain whips like a skipping rope. This allowed for speedrunning techniques (the "Double Whip Launch") that were patched out in v1.8.0 because they let players skip entire biomes.

The release Chained Together v1.7.3-0xdeadcode represents a specific iteration of the "cracked" version of the popular physics-based platformer. Version 1.7.3 was a critical update for the base game, introducing the "Wings" game mode and Linux support.

This specific release by 0xdeadcode is notable not for changes to gameplay mechanics, but for the modifications made to the game's Portable Executable (PE) files to bypass Steam DRM verification. The tag "0xdeadcode" is a handle used by a niche cracker or group, often associated with Linux-native game ports or specific Steam-origin bypasses.