Car Physics Unity Github -
1. Edy's Vehicle Physics (Most popular)
2. NWH Vehicle Physics 2
3. Arcade Car Physics (ACP)
Let's walk through a practical example using the Arcade Car Physics repo (for speed). car physics unity github
Step 1: Clone the Repo
git clone https://github.com/DarkerSkeleton/Arcane-Physics-Car-Controller.git
Step 2: Import into Unity
Step 3: Set Up the Prefab
Step 4: Tuning Parameters
Step 5: Build and Test
Use these to find more:
To debug why your car isn't acting right, modify the Wheel script to draw debug lines:
void Update()
Debug.DrawRay(transform.position, -transform.up * suspensionLength, Color.green);
This shows you exactly where the tire thinks the ground is.