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Brigandine Grand Edition Cheat Codes -

If you prefer raw hexadecimal input, here are the most powerful GameShark codes (works on real hardware via cheat cartridge or emulator):

| Effect | Code | |--------|------| | All Items (Weapons, Rings, Summon Stones) | 800C1E70 FFFF | | Max Stats (All Knights) | 800BDE02 270F | | Unlock All Runes (Spells for Mages) | 800BDF00 FFFF | | Enemy Always Misses | D00CEF10 0001 | | Always Get Rare Monster Drops | 800A3D50 0001 |


This requires a manual hex edit of the save file or a code that forces nation’s summon list:

300776CE 00FF

Effect: all summonable monsters (may cause glitches if story-locked monsters appear). Brigandine Grand Edition Cheat Codes


Enable this before ending a battle – all monsters in your party reach level 30:

| Code | |------| | 800E2150 001E
800E2152 001E
800E2154 001E |

This affects every monster slot. Can make the game too easy. If you prefer raw hexadecimal input, here are


800E8E8A FFFF This usually affects the experience gauge of the currently selected monster, allowing them to level up immediately after one battle.

If you want, I can extract a specific code type (e.g., item ID table or a Gameshark pack) into a usable .cht/.pnach snippet matched to NTSC‑J SLPS-02661.

Here’s a useful, organized write-up for Brigandine: Grand Edition (PS1 / emulators).
Since the game doesn’t have a built-in cheat menu, these are Action Replay / Code Breaker codes (usable in ePSXe, DuckStation, or real hardware with a cheat device). This requires a manual hex edit of the


Want Zemeckis or Cador on your team? This code forces any enemy knight to join you after battle.

Code:

Activation: Enable before winning a battle against a knight with 0 HP. They will appear in your castle next month.