Go does not use classes or inheritance. It uses Structs (data) and Interfaces (behavior).
type ServerConfig struct Port int ReadTimeout time.Duration WriteTimeout time.Durationtype Option func(*ServerConfig)
func WithPort(port int) Option ...
func NewServer(opts ...Option) *http.Server cfg := &ServerConfigPort: 8080, ... // defaults for _, opt := range opts opt(cfg) // ...
"Backend Engineering with Go" on Udemy should offer a practical, end-to-end curriculum for developers aiming to build production-ready services in Go—if it follows the structure above. Success depends on hands-on projects, up-to-date tooling, and clear assessments.
If you want, I can:
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