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First‑person shooters (FPS) continuously evolve through three intertwined processes: (1) game‑mechanic tuning (e.g., the “ATK” or attack power of weapons/characters), (2) character‑design iteration (including non‑standard visual styles such as the “Hairy Mariam” skin/mod), and (3) security‑maintenance (patches that close exploits, exemplified by the “VietCo” Counter‑Strike update). This paper surveys the scholarly and industry literature that addresses each of these dimensions, highlights how they interact, and presents a concise reference list for developers, modders, and researchers interested in creating balanced, visually distinct, and cheat‑resilient FPS experiences. If you arrived at this keyword via a