1636 Pokemon Fire Red Squirrels 【480p 2024】
The 1636 Challenge (a Community-Styled Goal)
FireRed Squirrel Nuzlocke
The number isn’t random. In the original Japanese Fire Red build, 1636 was intended as the Pokédex index range for “regional small mammal” clones (after Rattata and Sentret). But the squirrel trio was cut due to memory limitations on the 256KB save file — and because, according to an alleged internal memo from Game Freak (never confirmed), the devs felt three Normal-type rodents per generation was “one too many.”
Still, remnants remain. If you use a GameShark code 82023F00 1636 in Fire Red, the game crashes — but not before flashing a single frame of a brown, bushy-tailed sprite. Speedrunners have since dubbed this the “Squirrel Glitch,” and some TAS (tool-assisted speedrun) creators have used it to warp directly to the Hall of Fame.
If you are playing a vanilla Pokemon Fire Red (unmodified cartridge or official Virtual Console), you will never see squirrels or the number 1636. However, if you are playing a specific ROM hack, follow these steps reported by fans: 1636 Pokemon Fire Red Squirrels
Disclaimer: This is a fan-made glitch guide for a specific ROM hack, not an official Nintendo feature.
While sifting through hexadecimal offsets in the game’s ROM, a modder known as SquintyPikachu found a string of orphaned code at memory address 0x1636. Tucked between pointers for Route 4 and Mt. Moon’s tile behaviors was an unused species table labeled SQDATA. Inside: three Pokémon — Squirruff, Chestnutail, and Acornimbus — each with placeholder cries, move sets, and even a rumored link to an event never activated.
The kicker? Their types are pure Normal, Grass/Normal, and Flying/Normal — making them early-game Route 1 fodder. But their designs, pieced together from leftover sprite fragments, show fluffy squirrels with leaf-like tails, acorn cheek pouches, and a curious item: the Hard Nut, which acts like a one-time Berry but triggers a speed boost when thrown.
In competitive Pokemon Fire Red battling, the number 1636 appears in one very specific context: the maximum possible damage output from a critical hit against a low-level squirrel-like Pokemon, specifically Pachirisu (though Pachirisu is from Gen IV, it is frequently back-ported into Fire Red ROM hacks). The 1636 Challenge (a Community-Styled Goal)
Here is the math that started the rumor:
Players who have encountered a wild “Squirrel” mon (often a fan-made Fakemon replacing Rattata or Zigzagoon) report that using a level 100 Charizard’s Blast Burn against it yields the damage number 1636 before the squirrel faints. This has become a meme: “Don’t use Blast Burn on 1636 squirrels.”
No official Fire Red cartridge has ever shown this number. It only appears in ROM hacks where advanced tools were used to modify damage formulae.
Published by: The Pokemon Archaeologist
Reading time: 7 minutes FireRed Squirrel Nuzlocke
If you’ve stumbled across the search term "1636 Pokemon Fire Red Squirrels" , you are probably one of three things: a dedicated ROM hack enthusiast, a player who encountered a bizarre glitch, or someone who misremembered a fever dream. On the surface, this keyword seems like nonsense. After all, Pokemon Fire Red (2004) for the Game Boy Advance has no squirrel-type Pokemon—except for the Pikachu line (electric mice) or Sentret (a raccoon dog).
So what does "1636" mean? Why "Squirrels"? And why is this phrase gaining traction in obscure forums like PokeCommunity, GameFAQs, and certain Reddit threads?
In this article, we will dissect the three most plausible explanations: 1) A statistical damage calculation glitch, 2) A famous ROM hack named "1636 Squirrel Edition," and 3) A creepypasta hoax.
Today, the 1636 Squirrels have become a cult legend among ROM hackers. Several fan games have restored them as full, usable Pokémon. In the popular Fire Red: Squirrel Edition hack, they even have a dedicated side quest where you must collect 1636 nuts to unlock a secret forest.
Whether real or just a beautiful glitch mirage, the myth of the 1636 squirrels reminds us that even the most picked-apart games can still hide a few acorns of mystery. So next time you play Fire Red, check the grass on Route 22. Listen for the chittering. And maybe — just maybe — count to 1636.
Here’s a creative write-up for a whimsical or alternate-reality take on Pokémon FireRed, titled “1636 Pokémon FireRed: Squirrels.”
The 1636 Challenge (a Community-Styled Goal)
FireRed Squirrel Nuzlocke
The number isn’t random. In the original Japanese Fire Red build, 1636 was intended as the Pokédex index range for “regional small mammal” clones (after Rattata and Sentret). But the squirrel trio was cut due to memory limitations on the 256KB save file — and because, according to an alleged internal memo from Game Freak (never confirmed), the devs felt three Normal-type rodents per generation was “one too many.”
Still, remnants remain. If you use a GameShark code 82023F00 1636 in Fire Red, the game crashes — but not before flashing a single frame of a brown, bushy-tailed sprite. Speedrunners have since dubbed this the “Squirrel Glitch,” and some TAS (tool-assisted speedrun) creators have used it to warp directly to the Hall of Fame.
If you are playing a vanilla Pokemon Fire Red (unmodified cartridge or official Virtual Console), you will never see squirrels or the number 1636. However, if you are playing a specific ROM hack, follow these steps reported by fans:
Disclaimer: This is a fan-made glitch guide for a specific ROM hack, not an official Nintendo feature.
While sifting through hexadecimal offsets in the game’s ROM, a modder known as SquintyPikachu found a string of orphaned code at memory address 0x1636. Tucked between pointers for Route 4 and Mt. Moon’s tile behaviors was an unused species table labeled SQDATA. Inside: three Pokémon — Squirruff, Chestnutail, and Acornimbus — each with placeholder cries, move sets, and even a rumored link to an event never activated.
The kicker? Their types are pure Normal, Grass/Normal, and Flying/Normal — making them early-game Route 1 fodder. But their designs, pieced together from leftover sprite fragments, show fluffy squirrels with leaf-like tails, acorn cheek pouches, and a curious item: the Hard Nut, which acts like a one-time Berry but triggers a speed boost when thrown.
In competitive Pokemon Fire Red battling, the number 1636 appears in one very specific context: the maximum possible damage output from a critical hit against a low-level squirrel-like Pokemon, specifically Pachirisu (though Pachirisu is from Gen IV, it is frequently back-ported into Fire Red ROM hacks).
Here is the math that started the rumor:
Players who have encountered a wild “Squirrel” mon (often a fan-made Fakemon replacing Rattata or Zigzagoon) report that using a level 100 Charizard’s Blast Burn against it yields the damage number 1636 before the squirrel faints. This has become a meme: “Don’t use Blast Burn on 1636 squirrels.”
No official Fire Red cartridge has ever shown this number. It only appears in ROM hacks where advanced tools were used to modify damage formulae.
Published by: The Pokemon Archaeologist
Reading time: 7 minutes
If you’ve stumbled across the search term "1636 Pokemon Fire Red Squirrels" , you are probably one of three things: a dedicated ROM hack enthusiast, a player who encountered a bizarre glitch, or someone who misremembered a fever dream. On the surface, this keyword seems like nonsense. After all, Pokemon Fire Red (2004) for the Game Boy Advance has no squirrel-type Pokemon—except for the Pikachu line (electric mice) or Sentret (a raccoon dog).
So what does "1636" mean? Why "Squirrels"? And why is this phrase gaining traction in obscure forums like PokeCommunity, GameFAQs, and certain Reddit threads?
In this article, we will dissect the three most plausible explanations: 1) A statistical damage calculation glitch, 2) A famous ROM hack named "1636 Squirrel Edition," and 3) A creepypasta hoax.
Today, the 1636 Squirrels have become a cult legend among ROM hackers. Several fan games have restored them as full, usable Pokémon. In the popular Fire Red: Squirrel Edition hack, they even have a dedicated side quest where you must collect 1636 nuts to unlock a secret forest.
Whether real or just a beautiful glitch mirage, the myth of the 1636 squirrels reminds us that even the most picked-apart games can still hide a few acorns of mystery. So next time you play Fire Red, check the grass on Route 22. Listen for the chittering. And maybe — just maybe — count to 1636.
Here’s a creative write-up for a whimsical or alternate-reality take on Pokémon FireRed, titled “1636 Pokémon FireRed: Squirrels.”